FantasyMojo’s Fantasy Eliminator League
Quite simply, these are low cost, best ball leagues for the Fantasy Cares charity (the same charity that benefits from the Scott Fish Bowl). In the eliminator format, the lowest scoring team for the week is eliminated from the competition. If you survive all 17 weeks, you win the league. Each league donates $100 to the Fantasy Cares Toys for Tots campaign.
SIGN UP HERE
Entry Fee $10
Payouts (Pot=$160)
$100 to Scott Fish’s Toys For Tots Drive
$50 to the Champion
$10 to the Runner Up
As an added incentive to fill the FantasyMojo division, we are giving the league winner a LIFETIME subscription to FantasyMojo.com . FYI, we don’t even offer this type of subscription for purchase.
Each league consists of 17 teams, and you can choose from a variety of fantasy notables to play against.
Your draft will be 16 rounds, 17 picks per round. The draft starts after the league is full and payments are collected by John Bosch . These are slow drafts conducted on MyFantasyLeague.com with a 6 hour timer (shutoff between 12AM – 8 AM EST).
The weekly lineup is superflex on steroids. The best ball lineup will be optimized to fill this roster composition:
Starting Roster
QB 0-2
RB 0-8
WR 0-8
TE 0-8
K 0-8
DST 0-8
Yes, you can start 8 defenses or kickers. Draft as few, or as many players, as you want at each position.
Scoring is a blend of PPR, with the PPR bonuses varying by position at RB, WR, and TE. TE premium is the highest at 1.5 PPR and 1.5 Points per first down. Here is the scoring.
QB, RB, WR, TE |
|
Scoring Category | Points |
Number of Passing TDs | 6 points each |
Passing Yards | 0.04 point for every 1 |
Pass Interceptions Thrown | -4 points each |
Passing 2 Pointers | 2 points each |
Number of Rushing TDs | 6 points each |
Rushing Yards | 0.125 point for every 1 |
Rushing 2 Pointers | 2 points each |
Number of Receiving TDs | 6 points each |
Receiving Yards | 0.1 point for every 1 |
Receiving 2 Pointers | 1 point each |
Number of Punt Return TDs | 6 points each |
Number of Kickoff Return TDs | 6 points each |
Fumbles Lost (to Opponent) | -4 points each |
Fumble Recoveries (from Opponent) | 2 points each |
Tackles | 1 point each |
QB |
|
Passing First Downs | 0.1 point for every 1 |
Rushing First Downs | 0.25 point for every 1 |
Receiving First Downs | 1 point for every 1 |
RB |
|
Receptions | 0.5 points each |
Passing First Downs | 1 point for every 1 |
Rushing First Downs | 0.25 point for every 1 |
Receiving First Downs | 0.5 point for every 1 |
WR |
|
Receptions | 1 point each |
Passing First Downs | 1 point for every 1 |
Rushing First Downs | 0.5 point for every 1 |
Receiving First Downs | |
TE |
|
Receptions | 1.5 points each |
Passing First Downs | 1 point for every 1 |
Rushing First Downs | 1 point for every 1 |
Receiving First Downs | 1.5 point for every 1 |
DEF |
|
Team Total Tackles for a Loss | 0.1 points each |
Fumbles Lost (to Opponent) | -2 points each |
Fumble Recoveries (from Opponent) | 2 points each |
Interceptions Caught | 2 points each |
Blocked Field Goals | 2 points each |
Blocked Punts | 2 points each |
Sacked a QB | 1.9 points each |
Safeties | 2 points each |
Offensive Points Against | 5 |
Offensive Points Against | 2 |
Offensive Points Against | 0 |
Offensive Points Against | -2 |
Offensive Points Against | -5 |
Number of Defensive & Special Teams TDs | 6 points each |
PK |
|
Length of Field Goal Made | 3 |
Length of Field Goal Made | 4 |
Length of Field Goal Made | 5 |
Length of Field Goal Made | 6 |
Extra Points | 1 point each |
Extra Points Missed | -1 point each |
Here is a link to one of the leagues, where you can navigate the rules and player stats using the scoring system.